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Advanced Create

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11:22 am
August 20, 2008


master mecha sonic

Member

posts 434

21

yeah level layout is a good idea cause its always the same layout. and text would be cool too. i like the cutscenes before levels idea. i would like a story-like adventure. multiple characters DEFINETLY! maybe not downloads but a save option would be good. dont worry i went a bit overboard with one of my posts. too.Smile

6:54 pm
August 20, 2008


gamemaster74

Member

posts 9

22

Shadowrulez vs Emeror!Shadowrulez Is My FriendWinkLaughing

6:56 pm
August 20, 2008


gamemaster74

Member

posts 9

23

Well Empeor                Whens This Finished!

10:37 pm
August 20, 2008


Manty

Member

posts 6

24

My list of wishes:

Muncher: Be able to edit all 4 Ghosts, Dots, And Pickup.

Being able to customize the maze (It would change every level and loop)

Platformer/Invader/Bunker/Shooter/Almost everything XD : Bosses

Platformer: Custom levels

(Note: Platformer And Muncher's editors would use a grid system)

7:25 am
August 21, 2008


master mecha sonic

Member

posts 434

25

grid system. good idea. and i was the one who first suggested bosses. everyone loves the idea. and custom levels is cool too.

7:26 am
August 21, 2008


master mecha sonic

Member

posts 434

26

plz finish quickly! ive been waiting and i dont think i could survive another day!! hurry up plz!!!!!

2:04 pm
August 23, 2008


emperorfyrebug

Admin

posts 617

27

here is the latest on the progress of advanced create.

these are the advanced create options expected to launch in september:

*in game text (lives, time)

*amount of lives, score bonuses, etc

*choose from a selection of level layouts on some engines:

muncher

racer

platform

and more


more updates as we continue bug testing.

6:25 am
August 24, 2008


master mecha sonic

Member

posts 434

28

awesome.

12:34 pm
August 24, 2008


Manty

Member

posts 6

29

emperorfyrebug said:

here is the latest on the progress of advanced create.


these are the advanced create options expected to launch in september:


*in game text (lives, time)


*amount of lives, score bonuses, etc


*choose from a selection of level layouts on some engines:


muncher


racer


platform


and more




more updates as we continue bug testing.


Great progress! If everthing goes well, im persuming this will come on a wednesday?

5:17 pm
August 24, 2008


master mecha sonic

Member

posts 434

30

i want it to come out as soon as possible.

5:28 pm
August 24, 2008


kidauthor7@gmail.com

Member

posts 6

31

Probably cut-scenes will be good for like math games! I can amagine it: duuuuuuuuhhhhh. Just kidding but, cutscenes are a good idea.

9:41 pm
August 26, 2008


gamemaster74

Member

posts 9

32

LISTEN UP!It Aint That HARD SO FINISH PLATFORM HERE IN AUGUST OR ILL DELETE YOUR ITEMS!Sorry But I Want Platform And So Do Other100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000s

9:42 pm
August 26, 2008


emperorfyrebug

Admin

posts 617

33

wednesday's update will feature some backend code changes and a new game engine. advanced create is set to tenatively launch wed sept 17

5:57 am
August 27, 2008


master mecha sonic

Member

posts 434

34

i cant wait! … no i mean it i CANT wait so hurry up!!!

7:24 am
August 27, 2008


emperorfyrebug

Admin

posts 617

35

there will be a way to link games together in series, and cut scenes, both coming later this year. each new feature has to work for all games so we like to make sure its mostly tested before we add to the beta site

never worry about being too creative, we want to see all these ideas too!

4:19 pm
August 28, 2008


master mecha sonic

Member

posts 434

36

cutscenes? OMG so awesome thx 4 putting that in there.

11:46 am
September 20, 2008


Kejii Madea

Member

posts 352

37

its sept 20 im dying so hurry

7:31 pm
September 20, 2008


emperorfyrebug

Admin

posts 617

38

working out some final bugs, and had to launch some of the new user feed functions first, we'll have this up very soon

3:27 pm
September 27, 2008


Kejii Madea

Member

posts 352

39

emperorfyrebug said:

working out some final bugs, and had to launch some of the new user feed functions first, we'll have this up very soon


When When Pigs Fly(Sorry Its Got To Be Done Before Oct, 10)

8:24 am
September 28, 2008


emperorfyrebug

Admin

posts 617

40

we just want to make sure it works for all engines. we should be launching parts of advanced create all thru october.



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